Computer-assisted vs. computer-generated




To animate means, figuratively, to "give life to". There are two basic methods that animators commonly use to accomplish this.

Computer-assisted animation is usually classed as two-dimensional (2D) animation. Drawings are either hand drawn (pencil to paper) or interactively drawn (on the computer) using different assisting appliances and are positioned into specific software packages. Within the software package, the creator places drawings into different key frames which fundamentally create an outline of the most important movements. The computer then fills in the "in-between frames", a process commonly known as Tweening. Computer-assisted animation employs new technologies to produce content faster than is possible with traditional animation, while still retaining the stylistic elements of traditionally drawn characters or objects.

Examples of films produced using computer-assisted animation are The Little Mermaid, The Rescuers Down Under, Beauty and the Beast, Aladdin, The Lion King, Pocahontas, The Hunchback of Notre Dame, Hercules, Mulan, The Road to El Dorado and Tarzan.

Computer-generated animation is known as three-dimensional (3D) animation. Creators design an object or character with an X, a Y and a Z axis. No pencil-to-paper drawings create the way computer-generated animation works. The object or character created will then be taken into a software. Key-framing and tweening are also carried out in computer-generated animation but so are many techniques unrelated to traditional animation. Animators can break physical laws by using mathematical algorithms to cheat mass, force and gravity rulings. Fundamentally, time scale and quality could be said to be a preferred way to produce animation as they are major aspects enhanced by using computer-generated animation. Another positive aspect of CGA is the fact one can create a flock of creatures to act independently when created as a group. An animal's fur can be programmed to wave in the wind and lie flat when it rains instead of separately programming each strand of hair.

A few examples of computer-generated animation movies are Toy Story, Antz, Ice Age, Happy Feet, Despicable Me, Frozen, and Shrek.

Comments

Popular posts from this blog

46)All-woman BSF bikers create historical past with Republic Day presentación; Twitterati beam with take great pride in

Animation methods

Explanation